I love teaching Storyline to folks, and I love teaching every session. However, I would have to say, that if I had to pick a day that would be my favorite day to each, it would be Day 2. In this session, we focus on quiz questions in the first half of the day. In Storyline, they’re so easy to build! Although, don’t forget to take the time to write good quiz questions in the first place! And “out of the box,” the quiz options are amazing! You get great
Markers may be the quickest and easiest way to add interactivity to a Storyline course. They function a lot like a “widget” with a set of predefined functions. Some of the benefits are: The Marker is pre-programmed with mouse-over and click functionality. You can select from over 200 built-in icons that are organized into 10 different categories. They work well on mobile devices. They meet accessibility standards. If you have not used Markers before, you may want to give them a try. They are very intuitive to use and add
At the end of the second day of Articulate Storyline 2 training, we cover Player Design and Publishing. At this point, we answer the question that is asked, without fail, in every training session: “How can I restrict the navigation of my course so the user can’t skip ahead?” Along with selecting the option to restrict navigation, though, there are a few related factors we need to consider. Let’s look at some tips you may find helpful when using restricted navigation. Restricting Navigation Why would we want to restrict navigation?
At the end of our Articulate Storyline Advanced Day of training, we teach a feature called Sliders. It’s such a great feature to end the day with because sliders are so slick and easy to use, and “out of the box” look absolutely beautiful! However, people usually want more, right? Quite often, we’re asked, “Can I change the thumb on the slider?” or better yet, “Can I change the thumb on the slider when it moves along the track?” In this blog entry, we’ll describe how to adjust the visuals on
The questions we address here on The Articulate Trainer originate with questions that our students have during the training. Some are unique, while others are more commonplace. When discussing the Storyline 2 Player, one question were frequently asked is whether or not it is possible to leverage the simplicity of an e-Reader glossary feature. As usual, there are many ways to make something like this happen in Storyline 2. Let’s take a look at one possible solution. Building Your Slides The first step is to build your slide just as