Do you have a static list of topics or key points on your slide? Want to make that list a bit more exciting?
Adding a bullet point that moves through the list can be a great way to add visual engagement to your e-Learning course! And it’s an additional activity we offer during our hands-on Storyline 360 training.
Consider the “follow the bouncing ball” technique. We can apply the same concept with bullet points on our slides to help learners follow along. So, read on and we’ll bounce through this “as heard in training” question: “How do I create a moving bullet point?”
First thing’s first: We’ll use a motion path to move/animate the bullet points as each topic is spoken.
Next, we’ll enable the setting of “Relative Start Point” so the bullet moves along that same motion path when triggered…no matter where it left off before! If the bullet point is moving the same distance on each path, we don’t need to create multiple motion paths!
Then, we’ll add triggers to the motion path to move the bullet along with the narration. We can trigger the same motion path to move again and again, just by adding additional triggers.
So, let’s bounce through the steps of creating a moving bullet point together!
First, Download the Exercise File!
We’ve provided an exercise file for you to practice the moving bullet point technique as we go through the steps below.
In this file, you’ll find a slide complete with audio, and a kayak icon (that will serve as our bullet point) for you to practice moving from topic to topic.
Now … Follow the Steps to Create a Moving Bullet!
Step 1: Preview slide 1.2 to note how the audio and animations play.
Step 2: Select the bullet point (which in our case, is the kayak icon).
Step 3: Select the Animations tab | Add Motion Path | Lines.
Step 4: Edit the name of motion path to “Kayak Path” (while you’re still on the Animations tab).
Step 5: Move the end position of the motion path and line it up next to your second Objective.
Step 6: Edit the motion path Duration to be 1.00 second or less (on the Animations tab).
Step 7: Edit the trigger for the motion path to move “When the timeline reaches cue point 5.” (We want the kayak to arrive at this spot when the text for the rule appears. In the example file provided, cue points 1-4 show us when the text appears, and cue points 5-7 show us when we want the kayak to move.)
Step 8: Copy and paste the trigger, and edit the new trigger to move “When the timeline reaches cue point 6.”
Step 9: Paste the trigger again, and edit the new trigger to move “When the timeline reaches cue point 7.”
Now, Go Ahead and Preview the Slide …
Do you notice how the kayak moves on the motion path, but begins at the top for each movement? We now need to make it follow the same path relative to its current position. That is, the Relative Start Point. So, let’s do just that!
Step 10: To make the start point relative, edit the Path Options (on the Animations tab) and select Relative Start Point.
Tip: In some cases, it can be handy to make a motion path an exact length. For example, for this slide design, we found that the ideal motion path length is 72 pixels. You can edit a motion path length down to the pixel by selecting the motion path, and navigating to Length in the Size and Position section of the Animations tab.
Feel free to select here to download and compare your work to the completed version!
Now that is some nifty motion! Will you use this e-Learning development technique? If you have thoughts or questions, leave us a comment in the comments section below or reach out to us directly. And if you’re interested in this topic, check out the following posts from Articulate and The Articulate Trainer blog:
Using Cue Points to Sync Animations
How Triggers Work When Moving or Deleting Cue Points
7 Pro Tips for Working with Motion Path Animations in Storyline 360
How Can I Trigger an Object to Move?
I hope this idea moves you to adding a little animation to your lists and key topics!
~ Tiffany
Miranda says
Love this trick!! Thanks for sharing!
Yukon Learning says
I know right? It’s so easy to build but so mighty as a visual element for learners! So glad you found it useful, Miranda! Happy developing!
Jill says
Okay – I seldom work with Motion paths and it’s been a long time at any rate.
But, I feel like I’m missing a step. Everything works just as I would hope for the ‘2nd’ bullet, meaning that the kayak moves along to that point.
But, it doesn’t move to the 3rd and 4th bullets even though I have the triggers set. Are we supposed to copy the motion path? It’s lined up with the 2nd bullet and that’s as far as it goes.
Thanks.
Yukon Learning says
Hi Jill and great job getting the 2nd bullet moving! Check to make sure you’ve set the relative start point. That one little step can cause a breakdown in the 3rd and 4th bullets. Another tip would be to download the completed exercise file and compare it to your build. Here’s that link: https://thearticulatetrainer.s3.us-east-1.amazonaws.com/source-files/RelativeBulletPoint_Completed.zip. Let us know if that doesn’t work though and we’re here to help!
Steph Curry says
The part that through me off with this tutorial was the bullet moving along the path as soon as it showed up. I missed that part in the tutorial above. Makes sense, 3 cuepoint movements for 4 bullets. But, I had to start the bullet above where I wanted it to start and fade it into the actual starting place. Is this what you did? Or am I missing something.
steph curry says
Ignore my comment, I found the issue. When I added the motion path it automatically added the start motion on timeline start. duh
Yukon Learning says
Good catch Steph! Double-checking your triggers is always a great place to start troubleshooting! 🙂 Hope you love this new tip and trick for motion.